Games
Every title in the ELK GameVerse, and what is coming next.
A game from every continent
Africa2
Live
Shaka: Rise of the Zulu
A small chiefdom, a contested succession, and a rival who will not wait.
One player
Asia
No game from here yet
Europe1
Live
Michelangelo: The Sistine Ceiling
A sculptor, a ceiling he never asked for, and plaster that will not wait.
One player
North America
No game from here yet
South America
No game from here yet
Oceania
No game from here yet
Antarctica
No game from here yet
Worldwide3
Live
The Storehouses of Huánuco Pampa
Four years, four days of road, and a harvest that will not tell you its size until it is in.
One player
Different games, the same foundations
A game on ELK GameVerse brings its own rules and nothing else. Accounts, wallets, rewards, achievements, leaderboards, friends, notifications and purchases are the platform's, shared by all of them. A new title plugs into that rather than rebuilding it, which is why the catalogue can grow without your account changing.
Scores are earned, not reported
No game here is trusted to tell the server what you scored. Each one sends the moves it recorded; the server replays them and keeps the result of that replay. A run that cannot be reproduced is discarded rather than ranked.
It costs a few milliseconds and it is the only reason a leaderboard is worth appearing on.
The histories are real
Several of these games are set in real places and real periods. Where that is so, the history is researched and treated as history — not as a backdrop with the names changed. Where we have simplified something for play, the game says so rather than pretending otherwise.